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3d In Autocad Materials

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by juncdiafislibermos 2021. 6. 3. 21:17

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3d In Autocad Materials

Autodesk Materials are mental ray materials that model materials commonly used in construction, design, and the environment. They correspond to Autodesk Revit materials, as well as materials in AutoCAD and Autodesk Inventor, so they provide a way to share surface and material information if you also use those applications.

  1. Applying material to faces of a 3D solid object. AutoCAD P&ID 2014, AutoCAD Plant 3D 2009, AutoCAD Plant 3D 2010, AutoCAD Plant 3D 2011, AutoCAD Plant 3D 2012.
  2. Pardon the dumbness of this question, but I am new to 3ds and the learning curve I am finding steep, almost vertical in fact. At present I am trying to work through a lengthy youtube video on the creation of a room. When it comes to assigning materials, the tutorial opens up a folder (as shown in.

To Work With Applying Materials Products and versions covered AutoCAD 2016, AutoCAD Architecture 2016, AutoCAD Civil 3D 2016, AutoCAD Electrical 2016, AutoCAD MEP 2016, AutoCAD Map 3D 2016, AutoCAD Mechanical 2016, AutoCAD P&ID 2016, AutoCAD Plant 3D 2016, AutoCAD Structural Detailing 2016, & AutoCAD Utility Design 2016.

Autodesk Materials are based on the Arch & Design material. Like that material, they work best when used with physically accurate (photometric) lights, and geometry that is modeled in real-world units. On the other hand, the interface of each Autodesk Material is much simpler than the Arch & Design material interface, and lets you achieve realistic, physically correct results with comparatively little effort.

NoteThe Autodesk Material Library is a set of mental ray material libraries based on manufacturing-supplied data and professional images. This includes building and design materials such as professional wall paint with glossy or matte finishes, solid glass, and concrete. These materials provide a convenient way of creating realistic textures.

Autodesk Bitmap

Many Autodesk Material types have one or more Autodesk Bitmaps. To change the default bitmap assignment (if there is one), view the parameters for either the Autodesk Bitmap itself, or the parent material, and then click the map button. 3ds Max opens a file dialog so you can specify an image file. On the Parameters rollout for the Autodesk Bitmap type, the button is labeled Source; in the settings for the parent material, usually the button is labeled Image.

Warning3ds Max allows you to disconnect a bitmap from an Autodesk Material, or to replace it with some other kind of map. However, if you do that other Autodesk applications such as AutoCAD won’t be able to read the Autodesk Material, so we recommend that you always leave the Autodesk Material bitmap nodes as they are. You can change the texture file that they call, or adjust their settings, but don’t disconnect them or replace them with a map type that is supported only by 3ds Max.

Uninstalling Autodesk Materials

WarningIf you uninstall or remove an Autodesk Material library, the library is no longer available to other Autodesk products such as AutoCAD, Autodesk Revit, or Autodesk Inventor. Uninstalling also means you will be unable to view or render 3ds Max scenes that have Autodesk Materials currently in them.
Face

For detailed information about installing or uninstalling Autodesk Material libraries, and how to reinstall them, see the section “Installing Autodesk Material Libraries” in the Installation Guide.

Topics in this section

  • Autodesk Ceramic

    This material has the appearance of glazed ceramic, including porcelain.

  • Autodesk Concrete

    This material has the appearance of concrete.

  • Autodesk Generic

    This material is a generic interface for creating a custom appearance.

  • Autodesk Glazing

    This material is for thin, transparent surfaces such as glazing in windows and doors.

  • Autodesk Hardwood

    The Hardwood material has the appearance of wood.

  • Autodesk Masonry/CMU

    This material has the appearance of masonry or of concrete masonry units (CMUs).

  • Autodesk Metal

    This material has the appearance of metal.

  • Autodesk Metallic Paint

    This material has the appearance of metallic paint, as on an automobile.

  • Autodesk Mirror

    This material acts as a mirror.

  • Autodesk Plastic/Vinyl

    This material has a synthetic appearance, as of plastic or vinyl.

  • Autodesk Solid Glass

    This material has the appearance of solid glass.

  • Autodesk Stone

    This material has the appearance of stone.

  • Autodesk Wall Paint

    This material has the appearance of a painted surface.

  • Autodesk Water

    This material has the appearance of water.

  • Common Rollouts for Autodesk Materials

    These topics describe controls that are common to all or most Autodesk Materials.


Apply a Material From the Materials Browser

  1. Click Visualize tabMaterials panelMaterials Browser. Find
  2. Select the objects which you want to assign the material.
  3. In the Materials Browser, right-click the material to assign and choose Assign to Selection.

    The material is assigned to the objects.

Apply a Material From a Tool Palette

  1. Click View tabPalettes panelTool Palettes. Find
  2. On the Tool Palettes window, click a tab to set the tool palette current.
  3. Drag a material tool from the tool palette onto the object.

Apply a Material by Layer

  1. Click Visualize tabMaterials panel (expanded)Attach by Layer. Find
  2. In the Material Attachment Options dialog box, drag a material from the Materials list onto a layer in the Layers list.

    The material is assigned to all objects on the layer whose Material property is set to ByLayer. (ByLayer is the default for the Material property when you create an object.)

Remove a Material From an Object

  1. Click Visualize tabMaterials panel (expanded)Remove Materials.
  2. Select an object whose material you want to remove.

    The material is removed from the object and replaced by the ByLayer material.

Related Concepts

Autocad Assign Material To Layer

Related Reference

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